Wherever large and heavy components need to be lifted, Mammoet can supply the equipment, expertise and experience to do the job safely and efficiently.
Maximizing uptime
Ledcor is ramping-up operations as the mining contractor for Midway’s open-pit Pan Project at the northern end of the Pancake Mountain Range in western White Pine County, Nevada, approximately 22 miles southeast of Eureka, Nevada, and 50 miles west of Ely, Nevada. The near-surface Pan gold deposit is ideally suited for open pit mining methods. Project Nevada Core, Cyberware, Equipment, Rebalance Weapon Mod Expansion + DLC + GRA A World of Pain iHUD JIP SelectFire FCO - Fallout Character Overhaul Weapon Mod Vending Machine Project Nevada Extra Options aHUD And here comes the ESP 'patches' CASM - autosave manager YUP patch Mission Mojave UE ♥♥♥♥ esp + ♥♥♥♥ DLC esp.
Heavy lifting has a pivotal role in industrial construction and plant maintenance projects, from petrochemical plants to civil construction, and from wind farms to major mining operations. Across the spectrum of industrial facilities, heavy lifting support is required for new construction, upgrades and expansions. In addition scheduled facility maintenance, or rapid response operations in emergency circumstances, often require heavy lifting capacity.
In all these settings, the most important element of any heavy lifting operation is that it takes place safely. Safeguarding the people involved, the load itself, any equipment and adjacent structures is paramount. Also, they should be organized to achieve optimal project efficiency, in order to maximize uptime. Since heavy lifting operations often lie on the critical path, their efficient execution is vital to a project’s schedule and budget.
Mammoet’s heavy lifting services support clients in every major industrial sector. With a combination of specialized equipment and in-depth, sector-specific engineering experience, Mammoet helps clients benefit from greater safety and efficiency. Whether it’s a capital project or ongoing maintenance, Mammoet can often find ways of shortening the critical path through carefully planned and executed lifting operations. The result is facilities can come into production, or return to service, on or ahead of schedule, ensuring maximum uptime.
Specialized heavy lifting equipment
News from the e-learning frontier Pages Home About Community Free e-Learning Resources Contribute to the e-Learning Community 7/23/2010 The gradebook module The brand new eFronts gradebook module combines results from online activities (tests, participation, projects) and offline activities (written tests, teacher judgment,) to produce grades. Project Nevada Data Sheet. Implants; Equipment; Food new (2.3).
Mammoet has the world’s largest and most modern fleet of heavy lifting equipment, from 10-ton all-terrain cranes to our in-house developed PTCs, in the 5000-ton lifting class. Our range of PTCs combine vast lifting capacity with a long reach, relatively small footprint, flexible configuration and quick mobilization. These highly versatile cranes provide significant improvements in construction and turnaround efficiency. For example, in a modular construction project in Canada, the capacity of the PTC 140 enabled larger modules to be installed and the execution of the operation to take place while the plant remained fully operational. As a result, the upgrade was completed a year ahead of schedule.
Additionally, the MTC-15 crane developed in-house by Mammoet, was crucial for the safe transport of eight gas turbines to be used in a new power plant at Burullus, Egypt. The MTC-15 loaded the enormous units from barges onto specially configured trailers for the last leg of their journey to the site. Without the MTC-15 turning a former fishing port into a heavy lifting terminal, much longer overland transport of the units would have been required, severely delaying the power plant’s switch-on.
Continue reading Unlocking cost-effective approaches
Jacking systems are used to elevate large and heavy objects ranging from 6000-ton mining draglines to 23,000-ton offshore decks. For instance, Mammoet engineers in the United States perfected a unique new system to jack-up, load and secure a dragline excavator for a mining operation in New Mexico. Now this system is used for moving mining equipment around the world. By avoiding the complexities, cost and time required to dismantle, move and reassemble large and heavy equipment like draglines, open cast mining companies have much greater flexibility in exploiting mineral deposits cost-effectively.
Tailor-made lifting
With Mammoet’s gantry systems there is virtually no limit as serial applications enable us to adapt them for just about any weight. When the world’s largest tunnel boring machine (TBM) – nicknamed Bertha – broke down while drilling underneath the city of Seattle, Mammoet engineered a gantry lifting system capable of hoisting the machine’s damaged cutter drive module up out of the ground through a specially prepared shaft. The unit was then rotated and lowered into a saddle so that repair work could begin. This solution used a unique arrangement of 48 hydraulic cylinders to create a self-balancing gantry tower for smooth execution of the lifting operation. This tailor-made lifting arrangement enabled Bertha’s operators to bring her back into service quickly and meet their schedules.
Reliable equipment
Mammoet’s heavy lifting fleet includes state-of-the-art equipment, designed by our own engineers and manufactured to meet our clients’ needs. All our heavy lifting machinery is less than 10 years old and is subject to rigorous maintenance schedules, which exceed manufacturer recommendations. Our fleet is dispersed around the world, and our equipment is ready for deployment on every continent. This commitment to quality gives clients in every sector added peace of mind, knowing that well-maintained, modern and specialized equipment will be used to secure the critical path of their project.
Creative engineering
The power of our equipment means nothing without creative engineering, a careful plan and the right expertise for a safe operation. We understand how to prepare and carry out lifting jobs in a way that delivers our customers’ projects on time. Mammoet attends to each of the critical factors of heavy lifting in the greatest possible detail: engineered rigging studies are performed to ensure maximum safety and efficiency; objects are weighed and their centers of gravity are determined; plans are drafted to ensure that lifting operations fit the overall project path and contribute to optimization of project timings; and finally, Mammoet’s lifting professionals execute the plan according to the highest safety standards. In many cases, Mammoet’s approach shortens project times significantly, helping customers reduce downtime and get new capacity up and running as early as possible.
Maximizing uptime
The combination of heavy lifting equipment and expertise that Mammoet offers ensures that operations essential to the completion of construction, expansion and maintenance projects are professionally executed. More than that, Mammoet’s specialized equipment and skilled professionals can often find ways of shortening the schedule on a lift, thereby reducing the overall critical path. For our customers, this ultimately means that their project meets, or even beats, the deadline. Reducing time to market, or minimizing downtime, ensures the optimum return on investment is realized.
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This page covers some additional equipment, mostly weaponry, as well as seeking to balance out the packs already in F&L. The main focus of this pack can be neatly summed up in two tenets:
- Only include equipment which has sufficiently high quality to seem as though it might originally have been part of the game. This includes quality of design, but also implementation and art style. I will for example never include weaponry which looks much more modern than the art direction employed in New Vegas, as I find this diminishes the overall aesthetic.
- Attempt to make said mods follow the same precedence in terms of balance, appearance or implementation. This is an extension on the previous tenet, but mostly serves to dictate that no two mods have a noticeable gap in quality, or that any of the mods overlap each other. The most noticeable change will be that I have renamed all weapons to use more general names, like the vanilla 'Sniper Rifle' or '12.7mm Pistol'.
I might extend on these tenants as I develop this more, especially the part about what aesthetic I look for, but for now they fit their purpose. Due to the nature of what the pack sets out to do, it will naturally overlap with some of the weapons included in the two other F&L weapons packs, and you're free to add the missing weapons manually, but doing so would probably take away from part of the point with this pack. It should also be noted that unlike EssArrBee's Additional Weapons, I will supply the plugins already merged, as I've rebalanced several weapon packs to my own personal taste.
One thing I'd recommend you to do if you've been following Fear and Loathing and want to get this pack's intended experience, is to uninstall the Dragonskin Tactical Outfit mod, as that type of body armor doesn't really fit with the retro-futuristic vibe of the game, and digital camouflage certainly does not.
Current Version: v0.6.8
- NOTE FOR RETURNING USERS: Read the paragraph in the description about the Dragonskin Tactical Outfit mod. Always check the changelog to make sure you have update the mods to the latest versions. Version v0.6.8 was released on the 10th of December.
Millenia's Weapons
The weapon guru himself, while undeniably a venerable being when it comes to modelling and texturing, tends to like his firearms a lot stronger than Obsidian does. This tries to fix that, and provides you with a single plugin for his additional mods - or at least the ones that fit the pack.
Weapons of the New Millenia Rebalanced
- Author: MonoAccipiter
- Version: v2.1.2
- Requirements: Weapons of the New Millenia & CaliberX v5.0+.
This plugin rebalances all the weapons included in WotNM, renames them following vanilla precedence, and removes some of the lower quality ones. Can be seen as a continuation of my work on this. As of 2.0 it also incorporates the CaliberX patch, as well as rebalancing the vendor plugin from CaliberX so it no longer offers 1000 of every ammunition type.
Full list of name changes:
Changelog:
Post-install instructions:
Beretta 87 Target
- Author: Millenia, RedRogueXIII, Naky
- Version: v1.0
This will be renamed Match Pistol in the provided plugin. Move any included plugins to Optional ESPs in MO.
Browning P35
- Author: Millenia, Mr Rifleman, RedRogueXIII, Naky
- Version: v1.1
This will be renamed Hi-Power Pistol in the provided plugin. Move any included plugins to Optional ESPs in MO.
Colt M16A2
- Author: Millenia, Drew, Naky
- Version: v1.1
This will be renamed Combat Rifle in the provided plugin. Move any included plugins to Optional ESPs in MO.
Dragunov SVU - OTs-03
- Author: Millenia, Sarvs, Naky
- Version: v1.0
This will be renamed Dragunov Rifle in the provided plugin, and changed to use the 7.62 Russian cartridge. Move any included plugins to Optional ESPs in MO.
FAMAS F1
- Author: Millenia, Raynox3D, Hitman47101, Naky, Tenoyl
- Version: v1.1
This will be renamed European Service Rifle in the provided plugin. Move any included plugins to Optional ESPs in MO.
IMI Galil
- Author: Millenia, Naky
- Version: v1.0
This will be renamed Huangy Assault Rifle in the provided plugin, and changed to use the 5.56 NATO cartridge. Move any included plugins to Optional ESPs in MO.
OTs-33 Pernach
- Author: Millenia, RedRogueXIII, Naky
- Version: v1.0
This will be renamed Soviet Machine Pistol in the provided plugin, and changed to use the 9x18 Makarov cartridge. Move any included plugins to Optional ESPs in MO.
PKM
- Author: Millenia, Sarvs, SAM61, Naky
- Version: v1.0
This will be renamed Soviet Machine Gun in the provided plugin, and changed to use the 7.62 Russian cartridge. Move any included plugins to Optional ESPs in MO.
Steyr Scout
- Author: Millenia, cR45h, Naky
- Version: v1.0
This will be renamed Scout Rifle in the provided plugin. Move any included plugins to Optional ESPs in MO.
TOZ-66
- Author: Millenia, SAM61, Naky
- Version: v1.0
This will be renamed Salon Gun in the provided plugin. Move any included plugins to Optional ESPs in MO.
Winchester M1897 - Trench Gun
- Author: Millenia, Behemoth, TFH, Naky
- Version: v1.1
This will be renamed Trench Gun in the provided plugin. Move any included plugins to Optional ESPs in MO.
FN M1905 Pocket Pistol
- Author: Millenia, cr45h, and Naky
- Version: v1.0
This will be renamed Pocket Pistol in the provided plugin, and changed to use the 22 Long Rifle cartridge. Move any included plugins to Optional ESPs in MO.
IMI Desert Eagle
- Author: Millenia, Toasty Fresh, Naky
- Version: v1.0
This will be integrated with the Project Nevada - Equipment Module as a replacer for the .44 Pistol, renamed to Express Pistol and changed to use the 12.7mm cartridge. The 'Fancy Parts' weapon mod has been removed and is instead used as the model for the High Roller, which can be acquired after completing The House Always Wins III. Move any included plugins to Optional ESPs in MO.
Millenia's Additional Weapons Rebalanced
- Author: MonoAccipiter
- Version: v1.1
- Requirements: Previously listed Millenia mods & CaliberX v5.0+.
This is a merged plugin for the weapons you have downloaded earlier, including my balance and name changes, with all the cheat locations removed. That means you can only find them in leveled lists (containers and NPCs).
Full list of name (and ammunition) changes:
Partial changelog:
Camon & scottmack's Weapons
Some classic weapons for you history buffs to enjoy, and the ублюдок (not gonna translate that) from the Metro-series. Shoutout to darthbdaman for bringing these to my attention.
Kar 98k and Type 99
- Author: scottmack & Camon
- Version: v3.2
The Karabiner 98 kurz from this mod will be renamed 'Kraut Rifle' in the provided plugin, and changed to use the 30-06 Springfield cartridge (as if a conversion). Move any included plugins to Optional ESPs in MO.
Camon Pack Complete
- Author: Camon & Co.
- Version: v1.1
Several weapons from this pack will be included in the provided plugin. Move any included plugins to Optional ESPs in MO.
Project Nevada Equipment Module Replacement
Scottmacks Forgotten Weapons
- Author: scottmack
- Version: v1.0
Two of the weapons from this pack will be included in the provided plugin. Move any included plugins to Optional ESPs in MO.
Scottmacks Metro Btard Gun
- Author: scottmack
- Version: v1.0
The elongated version of this will be renamed Bastard Gun in the provided plugin, and changed to use the 5.45x39 cartridge. Move any included plugins to Optional ESPs in MO.
Mono's Camon & Scottmack Package
- Author: darthbdaman & MonoAccipiter
- Version: v1.1.1
- Requirements: Previously listed Camon & scottmack mods; Lutana NVSE & CaliberX v5.0+.
This is a merged plugin for Camon & scottmack's weapons, which you have downloaded earlier, including my balance and name changes. Also adds new ammunition types to appropriate guns. Built (with permission) off of darthbdaman's Camon and Scottmack Weapons - Compatibility Edition.
Full list of added weapons with new names (and calibers):
Partial changelog:
Project Nevada Equipment Module 12v
NB: UPDATING FROM v1.0 TO v1.1 REQUIRES A CLEAN SAVE!
Additional Mods
SVD sniper rifle v1_5
- Author: Eprdox
- Version: v1.5
- Installation: Get the SVD sniper rifle 1_5 main file.
These will be integrated with the Project Nevada - Equipment Module as a replacement for the Chinese Sniper Rifle and its unique which has been renamed to Yazi Vanguard Rifle. Move any included plugins to Optional ESPs in MO.
Wattz Laser Weapons
- Author: joefoxx
- Version: 1.1
- Installation: Since this is a Fallout 3 mod we will only be using the models and textures. Get the Wattz Laser Weapons V2 main file manually and follow these instructions:
These will be integrated with the Project Nevada - Equipment Module as a replacement for the Wattz Laser Pistol, and through a new unique called the Magneto-Laser Pistol (sold by Knight Torres). The screenshots for the mod aren't that good, but the textures are 2048x2048 and I made the regular pistol use the glow map from the unique so that it doesn't look like shining stone.
Wattz Laser Rifle
- Author: Travis
- Version: v1.0
- Installation: Get the Main File With Fixed Environment maps main file.
This will be integrated with the Project Nevada - Equipment Module as a replacement for the Wattz Laser Rifle. Move any included plugins to Optional ESPs in MO. The default meshes don't have working iron sights, but the author has given me permission to provide fixed meshes for this pack. They are included in the Mono's Project Nevada Plugins archive.
Mono's Project Nevada Plugins
- Author: MonoAccipiter
- Version: v1.2.3
- Requirements: Project Nevada, Lutana NVSE, CaliberX v5.0+, and all the above mods in this section.
This is a modified version of the Project Nevada Equipment Module. It removes some of the uglier armors and weapons, replaces the .44 Pistol with Millenia's Desert Eagle, the Chinese Sniper Rifle (as well as the unique) with Eprdox's Dragunov, the Wattz Laser Pistol with joefoxx's Wattz Laser Pistol (as well as adding a new unique) and the Wattz Laser Rifle with Travis' Wattz Laser Rifle. Also includes modified versions of the WMX and EVE patches, as well as making some of the weapons use CaliberX ammunition.
Partial Changelog:
Mono's Spice of Life Package
- Author: MonoAccipiter
- Version:v1.1.1
- Requirements: Spice of Life - Variety Armor and Clothing and Advanced Recon Thermal Nightvision, does not include the changes made by the PN_SoL Backpacks Compatibility.
This package includes my custom textures for the Rogue Ranger Duster (and helmet) as well as a rebalancing of said armor. Pictures are linked in the first page of my feedback thread. It also adds Project Nevada and Advanced Recon vision modes to all the appropriate helmets.
Full changelog:
Mono's WMX Plugins
- Author: MonoAccipiter
- Version: v1.0
This includes a modified version of the main WMX plugin as well as the DLC plugin. I have removed the .223 Pistol and the Battle Rifle since they were essentially differently named duplicates of their GRA equivalents; and removed the Dead Money guns from various shop lists WMX added them to. Since I did not want to hurt anyone currently in a game, I only removed them from leveled lists, meaning that if you owned one it won't disappear, but the next time shops restock they won't have it anymore.
Full changelog:
It's Armor, not Armour!
- Author: Antistar(95%) and MonoAccipiter (5%)
- Version: v1.0
This is a modified version of Antistar's Armour Repair Kits which changes all mentions of 'Armour' to 'Armor'. I don't really mind BE, but in a game filled with AE it sticks out like a sore thumb.
Forge Beyond
- Author: EmeraldReign
- Version: v1.0a
Three beautiful guns seamlessly integrated into the game. Too bad EmeralReign never expanded on this like he planned to.
Scratchmade Campo-Giro Model 1913
- Author: MonoAccipiter
- Version: v2.1
You got me! I made this pistol, so I'm obviously biased. I do however think it upholds the pack's two tenets, and it even has a 'lore friendly name' out of the box. Do however feel free to skip it if you think my judgement has been compromised.
Changelog
- v0.1: Initial WIP.
- v0.2: Added plugins for WotNM and Milennia's Additional Weapons.
- v0.3: Changed all links to be with the encryption key. Whoops! Also added custom Project Nevada plugins and new instructions regarding WMX's Modern Weapons addon.
- v0.4: Added Scratchmade Campo-Giro Model 1913.
- v0.5: Added Mono's Spice of Life Package.
- v0.5.1: Added It's 'Armor', not 'Armour'!.
- v0.5.2: Added note about not recommending the Dragonskin Tactical Outfit from F&L.
- v0.5.3: Updated to v2.0 of Weapons of the New Millenia Rebalanced and added post-install instructions to that entry.
- v0.5.4: Updated to v1.1 of Mono's Spice of Life Package.
- v0.5.5: Updated to v2.1 of Weapons of the New Millenia Rebalanced & v1.1 of Mono's Project Nevada Plugins.
- v0.6: Added Mono's Camon & Scottmack Package.
- v0.6.1: Added SVD sniper rifle v1_5, Wattz Laser Weapons & Wattz Laser Rifle. Updated to v1.2 of Mono's Project Nevada Plugins & v2.1 of Scratchmade Campo-Giro Model 1913.
- v0.6.2: Updated to v1.1 of Mono's Camon & Scottmack Package & v1.1 of Milennia's Additional Weapons Rebalanced.
- v0.6.3: Added Mono's WMX Plugins, and updated to v1.1.1 of Mono's Spice of Life Package.
- v0.6.4: Updated to v1.2.1 of Mono's Project Nevada Plugins & v2.1.1 of Weapons of the New Millenia Rebalanced.
- v0.6.5: Updated to v2.1.2 of Weapons of the New Millenia Rebalanced & v1.1.1 of Mono's Camon & Scottmack Package.
- v0.6.6: Added Forge Beyond.
- v0.6.7: Updated to v1.2.2 of Mono's Project Nevada Plugins.
- v0.6.8: Updated to v1.2.3 of Mono's Project Nevada Plugins.
Link to Feedback Thread: Mono's Lore Friendly Equipment Pack - FeedbackReturn Link: Fear and Loathing New Vegas , Fear and Loathing - Wasteland Edition
Project Nevada Equipment Module Answers
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